useSequence
useSequence creates a sequence player from an array of steps. Use it for notification chords, game events, or any sound that plays over time.
Usage
import { useSequence } from "@web-kits/audio/react";
function NotificationSound() {
const sequence = useSequence([
{
sound: { source: { type: "sine", frequency: 523 }, envelope: { decay: 0.15 }, gain: 0.3 },
at: 0,
},
{
sound: { source: { type: "sine", frequency: 659 }, envelope: { decay: 0.15 }, gain: 0.3 },
at: 0.1,
},
{
sound: { source: { type: "sine", frequency: 784 }, envelope: { decay: 0.2 }, gain: 0.3 },
at: 0.2,
},
]);
return <button onClick={() => sequence?.play()}>Notify</button>;
}Signature
function useSequence(
steps: SequenceStep[],
options?: SequenceOptions
): { play: () => void; stop: () => void } | undefined;Returns undefined when sound is disabled. The play and stop functions are stable references.